Xoutput.v0.11 [2021] Jun 2026
Click and wait for the system to successfully register the virtual device bus, then close the prompt. 3. Map the Controller Inputs
| Problem | Likely Fix | |---------|-------------| | Controller not detected | Run as Admin. Check if another tool (vJoy, reWASD, DS4Windows) is blocking the device. | | No audio | Reinstall driver. Ensure “Stereo Mix” or equivalent is not disabled in Windows Sound settings. | | Rumble not working | Some non-Xbox controllers need “Enable Force Feedback” checked in Windows Game Controller settings. | | High audio latency | Lower buffer size to 10–20ms (Audio tab). May cause crackling on weak systems. | | Disconnects after a few minutes | Disable “Allow the computer to turn off this device” in USB Root Hub power management. |
Enables support for games that only support XInput (e.g., most Steam games).
User reviews and forum discussions provide genuine insight into the value XOutput provides. A particularly glowing review on SourceForge details the struggles of a user with inexpensive gamepads, explaining how tools like x360ce were often game-specific and cumbersome. The user then exclaims: "And now I've found 'XOutput' couple of months ago, an amazing tool can convert any input device into Xinput, from core of the windows, for almost any purposes and its GREAT". Another user confirms its seamless integration: "Windows recognize your input as a xbox controller and done... every game that supports xbox controller is ready to go". Xoutput.v0.11
: For years, Windows relied on DirectInput to map game pads, wheels, and flight sticks. When Microsoft introduced the Xbox 360 controller, they debuted XInput . XInput quickly became the gold standard for PC games. Consequently, modern titles dropped support for DirectInput entirely, leaving millions of generic or older controllers useless in newer games.
Using XOutput.v0.11 is relatively straightforward. Here's a step-by-step guide to get you started:
Ensure you have ViGEmBus driver installed, which is required to create virtual controllers. Extract: Unzip the file into a folder (e.g., C:\XOutput ). 2. Configuration Steps Click and wait for the system to successfully
Have you tested v0.11 with the Xbox Elite Series 2 or third-party wireless adapters? Share your experience in the comments.
: Fixed a bug where Windows would randomly swap the player positions (e.g., changing Player 1 to Player 2) during a session.
However, for the modern gamer looking to use a non-standard gamepad today, . Its backend technology is dead, and its development is frozen. Instead, the legacy of v0.11 lives on through the ideas it pioneered: universal input conversion, simplicity, and the power of free, open-source software. Today, you should look to its modern successors or alternatives to get the best experience. Check if another tool (vJoy, reWASD, DS4Windows) is
While newer versions like v3.32 are available, v0.11 is still used for specific legacy setups. 1. Prerequisites & Installation
If you own an older PC gamepad, a budget joystick, or a specialized racing wheel, you have likely faced a frustrating problem: modern PC games refuse to recognize your device. Most contemporary Windows games exclusively support XInput, the protocol used by Xbox controllers. Older or non-Xbox hardware relies on DirectInput.
: Includes a dedicated checkbox to force exclusive control. This prevents games from detecting "double inputs" (simultaneously reading both the raw DInput and the emulated XInput devices).
Previously, low-level device inputs were often filtered through DirectInput, causing latency or loss of specific feature sets. v0.11 introduces .