Anno 1404 Scenarios List Patched Jun 2026

The Venice expansion added 15 new scenarios, bringing the total to 21 officially supported scenarios. These scenarios are generally more complex, incorporating the expansion’s new features like espionage, city councils, and the Bailiwick building. Easy Venice Scenarios

Centered on disaster recovery and helping a struggling settlement.

Complete espionage objectives without ever declaring war or revealing your fleet identity. Patches fixed a glitch where neutral ships would occasionally turn hostile without cause.

All base scenarios received a common patch improvement: – corrupted saves from v1.0 became extremely rare.

Infiltrate Giacomo Garibaldi’s island using your own agents. anno 1404 scenarios list patched

scenarios list patched" feature typically refers to the comprehensive collection of scenarios available in the History Edition (the modern, patched version) or the Unofficial Anno Patch . These versions fix over 50 quest logic errors and game-breaking bugs that previously made certain scenarios—like the notoriously difficult Imperator —prone to crashing or impossible to complete.

Check the harbor frequently for Northburgh's exclamation marks. Keep a small fleet of fast caravels ready to deliver goods or hunt down specific quest ships immediately. 3. Incognito (Venice Expansion)

Patch 1.05 added another scenario:

The first major patch, version 1.04, added two new scenarios to the game: The Venice expansion added 15 new scenarios, bringing

Connect a massive web of tiny islands via intricate trade routes. Patches optimized ship pathing around tight reef formations.

In Venice scenarios, buying seats in your opponent's council is often cheaper and faster than a full-scale invasion. If you are looking to dive back in, I can help you with: Specific build orders for the Imperator scenario How to fix the crash-to-desktop issues on older hardware

Patches fixed several broken victory conditions, quest triggers, and achievement bugs across these maps. Anno 1404 Scenarios List (Patched & History Edition)

Population count calculations were fixed. Settlers on minor islands now count accurately toward the total win condition without requiring a harbor restart. Strategy: Do not try to upgrade every island to Noblemen status. Complete espionage objectives without ever declaring war or

| Scenario Name | Brief Objective | Notable Post-Patch Change | |---------------|----------------|----------------------------| | | Build a large Occidental metropolis and produce 50 tons of noblemen’s goods. | Fixed a bug where cargo ships would stop delivering spices. | | The Emperor’s Challenge | Fulfill the Emperor’s demands for war machines (cannons, armor, etc.) within a time limit. | Reduced required war machines from 100 to 75; rebalanced production chain ratios. | | The Treasure Fleet | Salvage sunken treasure ships while fending off pirates. | Pirate respawn timer increased; treasure detection range improved. | | The Diplomat | Achieve a high diplomatic reputation with all three AI opponents without military conquest. | Fixed a bug where certain gifts would not increase reputation. | | The Lost Temple | Discover and excavate a hidden temple in the southern islands. | Removed an exploit where players could repeatedly sell the same excavation item. | | The Caliph’s Contest | Outproduce the Caliph in Oriental goods (dates, carpets, coffee). | AI production rate slightly reduced to prevent impossible difficulty. | | The Inquisition | Defend a heretical settlement from waves of inquisitorial fleets. | Wave composition adjusted: fewer large warships in early waves. |

A gambling-themed scenario with high-risk economic trade-offs.

If you are playing the game today (via Steam, GOG, or Uplay), you are likely playing the version, which includes the base game content. The "patched" status refers to the final official version (usually v2.1 or v3.1 depending on the region and expansion).