Two doors, each requiring a key from the opposite realm.
Dash to the right, then shift to the Dark Realm to catch an upward gravity wave.
Walking forward keeps looping you back to the start of the hallway. The Fix: Watch the background mirrors. duality game walkthrough
Move the Light mirror block to reflect the beam into the central prism.
In this mini-game, you spawn in the center of a circus surrounded by dummy heads. The heads are arranged in three circular rings that all rotate simultaneously. Some heads will light up and make a sound; your task is to reach those heads quickly and turn them off. This game is much easier with two players because the room is large, requiring a lot of running to turn off all the heads. Two doors, each requiring a key from the opposite realm
: Offer a massage and take a peek at the cover of his book. Path to Tenebris’s Route
Walk directly into that wall and phase shift at the exact moment of impact to break through the illusion. Puzzle 4.2: The Grand Finale Matrix The Fix: Watch the background mirrors
[ Start Game ] │ ┌─────────────┴─────────────┐ ▼ ▼ [ Keith Route ] [ Tenebris Route ] • Romantic / Submissive • Dominant / Aggressive • Wardrobe: Look inside • Wardrobe: Ask to switch │ │ └─────────────┬─────────────┘ ▼ [ Date Choice ] ┌─────────────┴─────────────┐ ▼ ▼ [ Sweet Ending ] [ Bad Ending ] (High Kind / Romance) (High Yandere / Cruel) Path to Keith’s Route
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: A dagger is helpful for landing critical hits even if you miss a flash step.